Sonntag, 5. Februar 2012

WGame documentation

Today I made some documentation. So I can get an overview again and it's easy for other programmer to use the library. I discovered that the most parts of the code are separated by model, view and controller.

One very bad class is the sprite class. This one does everything, animate, walk(including colision detection) and store data for position. That's not the right way I think. Delegates will solve this problem.

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